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Editing on Mobile Devices Print

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Producing without a computer.

WHAT IS GENUINELY POSSIBLE

Cutting, titles, colour, music and export, to publishable quality.

WHAT SUITS MOBILE EDITING

Short social content Quick turnaround from an event Simple sequences

WHAT DOES NOT

Long projects Multi-camera work Heavy colour work Anything with many assets

WHY

Organisation and precision are harder, and storage fills quickly.

WHAT TO PREPARE

Free storage, substantially more than the footage A charged device, or power Assets already on the device

WHAT TO DO ABOUT MUSIC

Use licensed tracks, checking terms as carefully as anywhere else.

WHY

Platform music libraries frequently permit use only on that platform.

WHAT TO CHECK BEFORE EXPORTING

Resolution and frame rate settings That watermarks are removed That captions are burned in if needed

WHY WATERMARKS

Free applications add them, and publishing branded work carrying another product's mark is unprofessional.

WHAT TO EXPORT

The highest quality the application offers.

WHAT TO KEEP

The source footage, off the device.

WHY

Mobile editing applications lose projects, and devices are lost.

WHAT MATTERS LOCALLY

That this removes the computer as a barrier entirely, which makes production accessible to far more people.


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