Producing without a computer.
WHAT IS GENUINELY POSSIBLE
Cutting, titles, colour, music and export, to publishable quality.
WHAT SUITS MOBILE EDITING
Short social content Quick turnaround from an event Simple sequences
WHAT DOES NOT
Long projects Multi-camera work Heavy colour work Anything with many assets
WHY
Organisation and precision are harder, and storage fills quickly.
WHAT TO PREPARE
Free storage, substantially more than the footage A charged device, or power Assets already on the device
WHAT TO DO ABOUT MUSIC
Use licensed tracks, checking terms as carefully as anywhere else.
WHY
Platform music libraries frequently permit use only on that platform.
WHAT TO CHECK BEFORE EXPORTING
Resolution and frame rate settings That watermarks are removed That captions are burned in if needed
WHY WATERMARKS
Free applications add them, and publishing branded work carrying another product's mark is unprofessional.
WHAT TO EXPORT
The highest quality the application offers.
WHAT TO KEEP
The source footage, off the device.
WHY
Mobile editing applications lose projects, and devices are lost.
WHAT MATTERS LOCALLY
That this removes the computer as a barrier entirely, which makes production accessible to far more people.