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Testing Across Devices and Browsers Print

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Verifying it works.

WHAT TO TEST ON

Real devices, primarily Browser developer tools, for rapid iteration Different browsers, since rendering differs

WHY REAL DEVICES

Emulation does not reproduce touch behaviour, performance or real network conditions.

WHAT TO PRIORITISE

Whatever your own visitors actually use.

HOW TO ESTABLISH THAT

Your analytics, rather than assumption.

WHAT TO TEST

Every important path, not only the homepage Forms, particularly Behaviour with slow connections Behaviour with images failing to load

WHAT TO CHECK SPECIFICALLY

Text readable without zooming No horizontal scrolling Targets large enough Nothing overlapping or cut off

WHAT TO TEST WITH THE KEYBOARD

Every interactive element, reachable and operable.

WHAT TO DO ABOUT OLDER BROWSERS

Decide what you support, based on your visitors.

WHAT APPROACH TO TAKE

Ensure the core content and function work everywhere, with enhancements where supported.

WHY

A page failing entirely on an older browser excludes people unnecessarily.


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