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Using Motion Purposefully Print

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Animation and transition.

WHAT MOTION SHOULD DO

Show where something came from or went Direct attention to a change Indicate that something is processing Make a transition understandable

WHAT IT SHOULD NOT DO

Decorate Delay Demonstrate technical capability

WHAT DURATION SUITS

Short. Long enough to be noticed, short enough not to wait.

Anything a person waits for repeatedly becomes irritating.

WHAT TO ANIMATE

Position and opacity, mainly.

WHAT TO AVOID

Motion on every element Motion that blocks interaction Bouncing and elaborate effects Anything that repeats indefinitely

WHY MODERATION

Motion draws attention. Constant motion exhausts it.

WHAT TO RESPECT

The preference some people set to reduce motion.

WHY

Motion causes genuine discomfort and nausea for some people.

WHAT TO DO ABOUT IT

Honour the setting, and provide the interface without animation.

WHAT TO TEST

On a slower device, where animation degrades.


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