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Using Analytics to Find Design Problems Print

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Where people fail.

WHAT TO LOOK AT

Where people arrive Where they leave How far they get through a process Which paths they take

WHAT ABANDONMENT POINTS INDICATE

Something at that step is failing.

WHAT TO CHECK AT A DROP-OFF

Is it clear what to do? Is something being asked that people cannot supply? Is it slow? Does it work on a phone?

WHAT TO COMPARE

Mobile against desktop.

A gap indicates something broken on mobile.

WHAT ANALYTICS CANNOT TELL YOU

Why people left.

WHAT TO DO ABOUT THAT

Use figures to locate the problem, then watch someone attempt it.

WHAT TO MEASURE AFTER A CHANGE

Whether the drop-off reduced.

WHAT TO BE CAREFUL WITH

Small numbers Attributing a change to your redesign when something else also changed

WHAT TO SET UP BEFORE REDESIGNING

Measurement of the current position.

Without a baseline, you cannot tell whether you improved anything.


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