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Computer Architecture Fundamentals Print

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How processors are designed.

WHAT AN INSTRUCTION SET ARCHITECTURE IS

The interface between hardware and software: the instructions a processor understands.

WHAT THE MAJOR FAMILIES ARE

A long-established family dominating desktops and servers historically A family dominating mobile and increasingly servers and desktops An open specification gaining adoption

WHAT MICROARCHITECTURE IS

How a particular processor implements that instruction set.

WHY THE DISTINCTION MATTERS

Two processors implementing the same instruction set can differ enormously in performance.

WHAT PIPELINING IS

Overlapping the stages of executing consecutive instructions.

WHAT SUPERSCALAR EXECUTION IS

Issuing several instructions per cycle.

WHAT OUT-OF-ORDER EXECUTION IS

Executing instructions as their inputs become available, rather than in order.

WHAT BRANCH PREDICTION DOES

Guesses which way a branch will go, so work continues rather than stalling.

WHAT A MISPREDICTION COSTS

Discarding speculative work, which is many cycles.

WHAT THE MEMORY HIERARCHY IS

Registers, several cache levels, main memory, storage.

WHY IT EXISTS

Fast memory is small and expensive; large memory is slow.

WHAT DETERMINES REAL PERFORMANCE

How well a program uses that hierarchy.


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