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Simulators and Device Testing Print

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Where to run your application.

WHAT SIMULATORS PROVIDE

Fast iteration across many device sizes and versions Easy testing of different languages, appearances and text sizes Simulated location and conditions

WHAT THEY DO NOT PROVIDE

Real performance Battery behaviour Camera and certain sensors Real network conditions Certain frameworks and capabilities

WHY THAT MATTERS

Performance measured on a simulator is meaningless, since it uses the host machine's power.

WHAT TO USE THEM FOR

Layout, logic and rapid iteration.

WHAT TO USE DEVICES FOR

Performance Anything involving hardware Final verification before release

WHAT DEVICES TO KEEP

The oldest you support, and a current one.

WHY THE OLDEST

It reveals every performance problem the newer one conceals.

WHAT TO TEST ON DEVICE

Launch time Scrolling Memory under sustained use Behaviour with poor connectivity

WHAT TO CONFIGURE FOR TESTING

Network link conditioning, to simulate poor connections.

WHAT TO ALWAYS DO BEFORE SUBMITTING

Run the release build on a physical device.


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