Knowledgebase

Understanding Xcode Print

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The development environment.

WHAT IT IS

Apple's integrated development environment, and the only supported way to build and submit applications.

WHAT IT INCLUDES

A code editor Interface design tools A build system A debugger Simulators Performance instruments Device management Submission tooling

WHAT A PROJECT CONTAINS

Source files Resources Targets, defining build products Build configurations Schemes, defining what to build and how to run it

WHAT A WORKSPACE IS

A container holding several projects, sharing a build directory.

WHEN YOU NEED ONE

When using dependency managers that add their own project.

WHAT BUILD CONFIGURATIONS ARE

Named sets of settings: typically debug and release.

WHAT DIFFERS BETWEEN THEM

Optimisation Debugging information Preprocessor flags Signing

WHY THAT MATTERS

Behaviour differs, and problems appearing only in release are common.

WHAT TO TEST

The release configuration, before every submission.

WHAT TO LEARN EARLY

Schemes, build settings, and where signing is configured.


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