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Designing APIs for Mobile Clients Print

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What mobile needs from a backend.

WHAT DIFFERS FROM WEB CLIENTS

Connections are slower and intermittent Data is metered Devices are constrained Old application versions persist for months

WHAT THAT LAST POINT REQUIRES

Backward compatibility, and versioning.

WHY

You cannot force everyone to update, so the old version must keep working.

WHAT TO DESIGN FOR

Fewer requests, each returning what a screen needs Small payloads Pagination on every collection Compression

WHY FEWER REQUESTS

Each has latency cost, which dominates on mobile networks.

WHAT TO AVOID

Endpoints returning far more than the client uses Requiring several requests to render one screen Unbounded collections

WHAT TO INCLUDE IN RESPONSES

Consistent structure, including for errors Clear error codes the client can act on

WHAT TO SUPPORT

Conditional requests, so unchanged data is not retransmitted.

WHAT TO PROVIDE

A way to tell clients the minimum supported version.

WHY

So an obsolete application can prompt rather than fail confusingly.


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