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Designing for Constrained Connectivity Print

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Intermittent and metered networks.

WHAT TO ASSUME

Connections drop Speeds vary widely Data is metered and paid for

WHAT THAT MEANS FOR DESIGN

Offline must be a normal state, not an error screen.

WHAT TO PROVIDE OFFLINE

Access to data already retrieved The ability to continue working Actions queued and sent when connectivity returns

WHAT TO SHOW

The connection state, and what is pending.

WHAT TO AVOID

Blocking the interface on every request Failing silently Losing an action because the request failed

WHAT TO DO ABOUT REQUESTS

Retry with increasing delay, and a limit Cancel superseded requests Time out rather than waiting indefinitely

WHAT TO REDUCE

Image sizes Polling frequency Payload size Unnecessary analytics

WHY

Every byte is paid for by the user.

WHAT TO OFFER

A reduced-data mode, where the application is data-heavy.

WHAT TO TEST

On a slow throttled connection, and with connectivity toggled mid-request.

WHAT TO MEASURE

Data consumed during typical use.


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