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Flutter Performance and Application Size Print

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Optimising delivery.

WHAT AFFECTS PERCEIVED PERFORMANCE

Frame rendering during animation and scrolling Startup time Rebuild scope

WHAT CAUSES DROPPED FRAMES

Heavy work in build methods Expensive layout Large images decoded during scrolling Synchronous work on the main isolate

WHAT TO USE FOR HEAVY COMPUTATION

A separate isolate.

WHY

Dart is single-threaded per isolate, so heavy work blocks rendering.

WHAT TO DO ABOUT IMAGES

Size them appropriately and cache them.

WHAT TO MEASURE WITH

The framework's performance overlay and profiling tools.

WHAT TO ALWAYS PROFILE IN

A release build.

WHY

Debug builds are substantially slower and mislead entirely.

WHAT AFFECTS APPLICATION SIZE

The framework itself, which is a fixed cost Packages included Assets and fonts

WHAT TO DO

Build per architecture rather than universally Remove unused packages, assets and fonts Subset fonts where possible

WHY SIZE MATTERS HERE

Download size is a genuine barrier on metered connections.

WHAT TO CHECK

The final size, and compare it against alternatives.


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