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What Software Architecture Is Print

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Structure and its consequences.

WHAT IT IS

The decisions about structure that are expensive to change.

WHAT THAT INCLUDES

How the system is divided into parts How those parts communicate Where data lives What technologies are used How quality attributes are achieved

WHAT DISTINGUISHES ARCHITECTURE FROM DESIGN

Cost of change. Architectural decisions are the ones you cannot easily reverse.

WHAT DRIVES IT

Quality attributes, more than features.

WHY

Two systems doing the same thing need different architectures if one must handle vastly more load.

WHAT GOOD ARCHITECTURE PROVIDES

The ability to change the system without rewriting it Parts that can be understood separately Room to grow where growth is expected

WHAT IT DOES NOT PROVIDE

Anticipation of every future need.

WHAT TO AVOID

Designing for requirements that do not exist Distributing a system that does not need distributing Patterns applied without a problem

WHAT TO DOCUMENT

The decisions, and the reasoning behind them.

WHY

So whoever questions them later can judge whether the reasoning still holds.


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